About

Maybe it goes back to how I really enjoyed math as a kid. It made sense to me that things just added up. And when they didn't, there was usually a way to make them add up.

I got into design because I liked the idea of being creative for a career. After about a decade of it, I realized that design wasn't the whole story. What I really liked was finding what could be better — the colors that were almost right, the interaction that almost made sense, the spacing that was just slightly off. I'd fix it or flag it whether it was my job or not. Just trying to make things add up when they didn't.

Turns out that's the whole job description somewhere and that's what I'm after now: the chance to bring a designer's eye to QA work and catch the kind of subtle visual, interactive, and functional issues that are easy to miss when you haven't spent years on the other side of them.

Remote, based in St. Paul.